Airships. North Pole Quest | The Game

1924: the exploration of the Arctic with the majestic ships of the sky

Available on Kickstarter from September 29th 2020


The majestic beauty of airships, a true and forgotten story, a unique epic quest in the history of civilization. This game is dedicated to anyone who is ready to fly with us.
To collectors, to enthusiasts of aviation history, to fans of strategy and simulation games, to model lovers, to romanticism and steampunk fans. This game is for you.

We will bring you back to 1924, in the golden years of airships, when nations started aiming for  the Arctic, the last inviolate frontier, and for  its symbol: the North Pole.
A matter of prestige, but also of great opportunities: strategic explorations, lands to be annexed, trade routes to be opened. All of this is based on years of research and on our book Airships | Designed for greatness, the illustrated history, created by an international team and regarded to be the most beautiful book on the subject in the aeronautic literature. 

Petter Johannesen
Grandnephew of
Roald Amundsen

“I love history told through a game. I love “Airships, North Pole Quest”. The North Pole, airships, exploration, challenge and triumph are fantastic ingredients to enjoy some competition with your family and friends”.

Antonio Ventre
Umberto Nobile Museum, director

“Amazing! A beautiful work, a great way to pay tribute to these forgotten heroes of the past, to which we owe so much”

Carl-Oscar Lawaczeck
CEO Oceanky, Airships operator and pilot

“Mankind has always explored and pushed the boundaries. It’s part of who we are. The “Airships North Pole Quest” board game tickles this deep instinct, unleash your passion: the race is on”.

John Sevenson
Film director
and animator

“If you think that Airships are the most romantic and exotic of all the symbols of humanity’s dream of flight, then this beautiful game will make your heart soar”.

Thibault Proux
Airship
Engineer

“Full of realism and History, complete and with a pure refined design “Airships, North Pole Quest”is the perfect game that will satisfy equally the most airship enthusiast as well as the youngest polar explorer”.

intro

W

e wanted not to create just an enjoyable and beautiful game, but make it historically speaking, a great homage to an entire Epoque. Nations facing the unknown trusting the progress of technology: ships and icebreakers leave the ports to carry equipment and men towards the developed Arctic bases, immense airships take off, among the ovations from the crowds, darkening the skies. 

We want you to relive the same sensations, assuming the role of a brave commander responsible for the life of his crew, for politics’ craving, scientific ambition, managing the immense costs of the expedition.  

The atmosphere, the models, the instruments, they all come from a great Epoque of human history, the attempt to pioneer the skies and when Arctic exploration missions intertwined with competitions, conflicts, politics, technology, honor and jealousy. Such an unlikely and complex plot that no writer or screenwriter would have ever been able to conceive.

T

hanks to the accurate and planned historical and iconographic research, based on hundreds of pictures and drawings, in collaboration with an international team of authors and experts, all the components of the game have been designed in extreme detail.

Y

ears of work have been devoted to the realization of this board game, dedicated to the most amazing flying machines from the early days of aviation. You will get to play with real Airships models in scale, using authentic cartographytools diving deep into a unique atmosphere. 

Available in Collector’s and Core edition

overview

Number of players: 2 to 6 (8 with expansion)
Playing time: 50 to 200 minutes (depending on the number of players and the level of the rules)
Languages: English, Italian. Other languages (French, German, Spanish) will be developed as a stretch goal (downloadable from the website in PDF format).